Never A Dull Moment
by John on Apr.13, 2009, under Main Stuff
So, Laura is at a bit of a good stopping point; I really could be writing the script (which means a lot more planning work to flesh out the different story branches), but I’ve chosen to put my mind to a few more interesting problems in XNA. Specifically, I’m trying to get a tile-based map engine set up so that I can do a more action-oriented game at some point. The emphasis here is on “trying”– my first attempt, this evening, was less than successful. Matter of fact, it was downright bad. However, I think I know what I did wrong, and future efforts should be much more fruitful.
Assuming, of course, that I ever get around to doing it. Meh, no worries, I have lots of anime to distract me, and one day I’ll get back to that engine. Laura is my real priority now, and finding an artist is the next step. This weekend or next, I’ll dig through the cards I got at Tekko to see if anyone will bite for the gig.
Ciao, folks.