Whuffielupagus (Part Three)
by John on Apr.24, 2012, under Main Stuff
Were we wrong about Mass Effect? That’s not really the point. Personally, I think it was a better game than the reviewer said it was, but then again we almost always disagreed internally about the games we reviewed. Netjak always inhabited that quasi-professional level, where we weren’t getting paid to write about video games, but we all approached it with solemnity approaching the sepulchral. So, how exactly should we have been approached?
In his book “Down and Out in the Magic Kingdom”, Cory Doctorow introduced the concept of whuffie: a quantitization of personal reputation that had replaced money as the way to gain non-essential luxuries (basics were freely available). People who did good things, like composed symphonies or let people ahead of them in line, gained whuffie, while people who did bad things, like cutting people off in traffic, lost it. It is instantaneous and mostly subconscious due to constant neural connections to an/the internet. In short, it puts a number on positive attention, while penalizing negative attention. While it sounds like the ultimate in egalitarianism, it sits poorly with me as something that should ever be implemented, even in the internet, simply because it’s instantaneous. Someone who just made a bad mistake will have a low whuffie score due to the snap-judgments of those around them drowning out or undoing the good they’ve done in the past.
If you try, but fail, you may have gained experience, but you have still failed. In private, the only one who ever sees it is you, and thus it’s easier to take. The problem is when your failures are public: if someone sees you fail, no matter how close you came, the memory of that failure is still there. On some level the witness will always have that knowledge about you, and there’s a good chance that it will in some way color their perceptions about you. When the failures are ephemeral– like bumping into a glass storefront because you thought it was an open door– the effect is minimal. When the failures are permanent and/or replayable– like a Youtube video of that very same collision– the effect is compounded.
With blogs and the internet, the temptation is to take everything as being instantaneous. Something posted years or decades ago is just as accessible as something posted right now, and whether or not it’s just as relevant today is, ironically, irrelevant. It doesn’t matter how long ago you posted that topless picture, or if it’s just one ill-conceived moment among thirty thousand exquisite photographs; it’s there forever and it’s all that matters. There is no statute of limitations on the internet.
It should, of course, go without saying that I think that’s a load of absolute bullshit. For my part, I try very hard not to let one mistake in the past color my perceptions of any site, professional or personal. The big names are capable of cranking out stinkers once in a while. But the little guys who don’t get any attention sometimes have the biggest ideas. The internet was supposed to let everyone’s voice be heard.
So remind me why we’re ignoring some of them, just because everyone else is?