John Zeitler

Tag: content-free posting

The T stands for Transit

by John on Mar.04, 2010, under Main Stuff

By the time you read this, I’ll likely be a good distance of the way to work… on a bus.

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In Transit

by John on Feb.21, 2010, under Main Stuff

This post might get replaced. Might not. Busy day today and I’m getting it ready beforehand in case, well, I am too busy to post.

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And In The End…

by John on Jan.28, 2010, under Main Stuff

(I didn’t create this video… I’m not nearly this good. Still, given tomorrow’s topic…)

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Better Than It Sounds

by John on Jan.23, 2010, under Main Stuff

As promised, a mere Youtube bailout. A little bit of prefacing is needed to explain this pick. At Kurokiiro Festival last October, this video took first place in the Romance category, and as a result it got played several times… which isn’t hurt by the fact that it’s a bit of an earworm. Still, it is a pretty good video, and the creator (not me, it should be noted) should be proud of the work.

Tomorrow we should have the Game Clear notice and maybe even the Save and Quit for it, too. We’ll see. Catch you folks then.

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Geekend

by John on Jan.22, 2010, under Main Stuff

I’m gonna warn you all in advance, this weekend is going to be pretty light on content. I’m working my way through the last quarter or so of Tales of Symphonia: Dawn of the New World, and enjoying every second of it (even if, say, I gripe that a particular dungeon took WAY too long due to a lot of pointless backtracking). It’s also slightly worth mentioning that I’m taking on a personal little challenge with it, by not running from a single battle throughout the course of the game. Usually I avail myself of the “escape” function pretty liberally, which causes me to wind up sorely underleveled at about this point in a given game’s progression. I didn’t notice until about ten hours of playtime ago that I hadn’t run at all, and decided to just, well, run with it. Incidentally, this game proves that the Wii’s graphical power is just about fine, and that good and stylish character designs can be of far greater value than the number of polygons a machine can push.

Tomorrow we’re probably gonna have a Youtube post. If you really want content, there’s always Frangible Time, which is now getting to a “good part”.

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I’ll Shut Up Now

by John on Jan.18, 2010, under Main Stuff

Yeah, relaxation? Gone now. Today was stressful to a ridiculous degree. Tomorrow is not looking much better. Still, a bright spot did come up: the rumored Apple event for the 27th just became official. So in a week or so, I’ll be able to see lots of new and interesting things that I’ll never in a million years be able to afford. Sort of like CES, but more smug.

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Faceplant

by John on Nov.18, 2009, under Main Stuff

Tired now, so no writing was done and no post of any kind of quality. Sorry.

I realize that I’ve been coasting along, phoning in pretty much all of my content and posts since, oh, 2007. I’m making an effort in 2010 to not have another bad year in terms of stuff for you folks to read. But for the interim, while I’m recovering from crunch mode and getting Frangible Time together, please bear with the inanity for just a little while longer.

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Lists

by John on Nov.16, 2009, under Main Stuff

Sorry, folks…. I had a list of things to do today, and while “post” was on it, it just kept getting pushed back. More will be done tomorrow, I can guarantee.

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Incidentally

by John on Nov.13, 2009, under Main Stuff

Back in August I participated in a very brief Twitter phenomenon, which involved putting songs into code. I was just now made aware of the fact that my efforts got a little bit of attention at the time. There’s also a bunch more which are very well done.

Catch you cats tomorrow.

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My Baloney Has A First Name, It’s I-R-O-N-Y

by John on Nov.12, 2009, under Main Stuff

So, yeah… I got sick. Like, seriously sick. The kind of sick that begins with coming to on the kitchen floor and ends with three nights doing nothing but huddling in bed waiting for the NyQuil to knock me out.

I’m better now, of course. But the writing has kind of stalled. Um, completely. So that’s my big plan for the next few nights, at any rate– to get back into working on the book. Tomorrow I should have an update on where I’m at with that.

Later, folks. Don’t catch what caught me.

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